The Pepsi Challenge
A couple of weeks ago, the new marketing company crayon announced a revolutionary campaign undertaken on behalf of their client, The Coca-Cola Company. It's called Virtual Thirst and it invites users to participate in the Coke experience by generating ideas for creating their own vending machines that can do absolutely anything. The winner will see their creation become reality in Second Life.The folks at crayon have developed a number of social media components to the campaign, including concerts and gatherings at the Coca-Cola Pavillion in Second Life, YouTube videos inviting response/entry videos, the landing page and a panel of celebrity judges to choose the winner. Undoubtedly a creative campaign that is designed to spark user-generated ideas to make the Coke brand come to life. More information is available at VirtualThirst.com.
But you have to wonder when Coke's #1 competitor Pepsi launches a campaign the same month that features...ads on bus shelters? Yes, bus shelters.
It seems a step down from the uber-cool Second Life approach from crayon. Or so I thought when I read the headline. But as I got a little further into the MediaPost piece, my interest grew.
Evidently, the ads feature a technology called LumiGraphics that
lights up the ad and the shelter. This is the first time LumiGraphics have been used in the United States; the ads are currently being run in Boston, Los Angeles, Philadelphia, Denver, New York and Washington.But what makes this illuminated outdoor ad stand apart from others is that it also brings Bluetooth technology to the mix. Passersby who are Bluetooth-enabled can download content such as a rap by New York Yankee Johnny Damon (!) or hip-hop artists, if you're a rap purist. The creative also encourages viewers to go to PepsiSmash.com for more music - a site that is driven by Yahoo! Music.
Not bad, not bad. I never was a Pepsi fan myself, except for Mountain Dew. Will this change my mind? Not likely. Will it grab some attention? Definitely. But to me, it doesn't invite the same level of participation - of conversation - that the Coke campaign does. This still smacks of one-way marketing. Which is fine, but I hope for their sake that Pepsi has a little more bubbling.
I say let the Yankees associate themselves with Pepsi. I'll stick with the Boston Red Sox and Coca-Cola, thank you very much.
Labels: brand, crayon, innovation, New Media, outdoor, Second Life, social media
Posted by Scott Monty at 5:23 PM
























